- Member arl::math::areCoplanar (const std::vector< KDL::Vector > &point, double epsilon=1e-6)
- Use arl::math::areCoplanar(const std::vector<Eigen::Vector3d>& point, double epsilon = 1e-6) instead
- Member arl::math::getOrientationError (const std::vector< double > &quat, const std::vector< double > &quat_d)
- Use error(const QuaternionBase<OtherDerived>& desired) const instead
- Member arl::math::getOrientationError (const arma::vec &q, const arma::vec &qd)
- Use error(const QuaternionBase<OtherDerived>& desired) const instead
- Member arl::math::skewSymmetric (const KDL::Vector &v, KDL::Rotation *skew)
- Use EIGEN_DEVICE_FUNC inline Matrix<Scalar, 3, 3> skewSymmetric() const instead.
- Member arl::math::skewSymmetric (const Eigen::Matrix< double, 3, 1 > &v, Eigen::Matrix< double, 3, 3 > *skew)
- Use EIGEN_DEVICE_FUNC inline Matrix<Scalar, 3, 3> skewSymmetric() const instead.
- Member arl::math::skewSymmetric (const arma::vec &v, arma::mat *skew)
- Use EIGEN_DEVICE_FUNC inline Matrix<Scalar, 3, 3> skewSymmetric() const instead.
- Member arl::math::sortCircularOrder (const std::vector< KDL::Vector > &input, std::vector< KDL::Vector > *output)
- Use arl::math::sortCircularOrder(const std::vector<Eigen::Vector3d>& input) instead